development:csdk:2.0:genmacros
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development:csdk:2.0:genmacros [2024/11/20 21:11] – created clyde | development:csdk:2.0:genmacros [2024/11/20 21:18] (current) – clyde | ||
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====== Generated Asset Macros ====== | ====== Generated Asset Macros ====== | ||
- | The GameTank SDK uses generated header files for providing references to imported game assets. Every subfolder of the '' | + | The GameTank SDK uses generated header files for providing references to imported game assets. |
+ | |||
+ | ===== Asset Bank Headers ===== | ||
+ | |||
+ | Every subfolder of the '' | ||
These header files will contain a handful of macros for each file in that assets subfolder. These macros are generated from the filename and parent folder name as follows: | These header files will contain a handful of macros for each file in that assets subfolder. These macros are generated from the filename and parent folder name as follows: | ||
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'' | '' | ||
+ | ==== Example ==== | ||
+ | < | ||
+ | play_song(ASSET__audio__gameloop_mid, | ||
+ | </ | ||
+ | Here, '' | ||
===== Extension Tables ===== | ===== Extension Tables ===== |
development/csdk/2.0/genmacros.1732137107.txt.gz · Last modified: 2024/11/20 21:11 by clyde