====== music.h ====== ===== Functions ===== ==== init_music ==== void init_music(); ==== play_song ==== void play_song(const unsigned char* song, char bank_num, char loop); ==== tick_music ==== char tick_music(); ==== play_sound_effect ==== void play_sound_effect(char* sfx_ptr, char sfx_bank, char priority); ==== stop_music ==== void stop_music(); ==== pause_music ==== void pause_music(); ==== unpause_music ==== void unpause_music();