====== text.h ====== Text rendering feature ===== Functions ===== ==== text_init ==== void text_init(); description ==== text_load_font ==== SpriteSlot text_load_font(); description ==== text_print_string ==== void text_print_string(char* text); description ==== text_sprint_num ==== void text_sprint_num(char* s, unsigned char num); description ===== Global Variables ===== extern char text_cursor_x, text_cursor_y, text_print_width, text_print_line_start; extern unsigned char text_color;